Jason Graves has created unique soundtracks and sound effects for many high-profile video games, from Dead Space to Far Cry Primal. MusicTech meets one of the most in-demand video-game composers in the world… Read the full Interview here: http://www.musictech.net/2017/02/video-game-sound-design-an-expert-speaks/
This 2014 talk from Olivier Deriviere and John Kurlander provides insight into the creative process behind the soundtrack of Remember Me, from facing the challenge of convincing all concerned to take a chance on something so musically different from the standard cyberpunk-genre soundtrack, to distilling the sensation of the game’s central theme of memory manipulation from a live orchestra, …
In the second Part of the series “Sounds of Star Wars Battlefront” its all about shields. Sound Designer Gustav Rathsman explains how the iconic sounds of these shields where developed. Read the article here.
Read the first Part of Sound in Star Wars Battlefront. Sound Designer David Jegutidse talks about creating the sound of the Thermal Detonator. Read the full articel here.
In this Blog Post Composer Winifred Phillips, gathers together whats going on in the field of developing audio and music for VR. Read the full article here.