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Gore: Teaser Music
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Conquest of Mythodea: Trailer Music
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Mad Road Driver: Music
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Monster Crusher: Music & Sound Design
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Treasure Monkeys: Music
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Mutant City: Music & Sound Design

Composing music and creating sound effects for your game

Drafting sound design concepts for gameplay mechanics

Implementation of music and sound effect assets inside your 3D engine


Trailer Music and SFX

Conquest of Mythodea

Trailer Music for LARP...

Mad Road Driver

Fast paced Action Game...

New project releases coming soon

September 15, 2016 / No Comments

Its been a while since the last news. Thats because im working parallel on 3 different projects r...

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Jingle for simuwelt

May 31, 2016 / No Comments

I produced a Jingle for simuwelt. Simuwelt is an online distributor for a huge collection of simu...

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Music available in Unity Asset Store

May 30, 2016 / No Comments

The theme i’ve composed for ELIAS Composer Studio is available for free in the Unity Asset ...

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Civilization VI Theme: Making of “Sogno di Volare”

October 24, 2016 / No Comments

The soaring theme from Civilization VI came to life in July 2016 with a live world premiere in Lo...

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Behind the music of Gears of War 4

August 29, 2016 / No Comments

In this video composer Ramin Djawadi gives an insight of his work in creating the music for Gears...

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Deconstructing the music of Bloodborne

July 21, 2016 / No Comments

This GDC 2016 talk from Peter Scaturro, Jim Fowler, and Penka Kouneva examines the musical style ...

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